package org.clockworkmages.games.anno1186.model.map.tactical;

public class SimpleTileObject
		extends TileObject {

	private String image;
	private boolean passable;
	private String situationId;

	public SimpleTileObject() {

	}

	public SimpleTileObject(String id, String image, boolean passable) {
		super(id);
		this.image = image;
		this.passable = passable;
	}

	public SimpleTileObject(String id, String image, String situationId) {
		super(id);
		this.image = image;
		this.passable = false;
		this.situationId = situationId;
	}

	public String getImage() {
		return image;
	}

	public void setImage(String image) {
		this.image = image;
	}

	public boolean isPassable() {
		return passable;
	}

	public void setPassable(boolean passable) {
		this.passable = passable;
	}

	public String getSituationId() {
		return situationId;
	}

	public void setSituationId(String situationId) {
		this.situationId = situationId;
	}

}
